public class LiveGameState
extends java.lang.Object
限定符和类型 | 字段和说明 |
---|---|
int |
anchorLevel |
int |
code |
static int |
GAME_NOT_PLAYING |
static int |
GAME_PLAYING |
int |
level |
java.lang.String |
name |
float |
progress |
boolean |
show |
java.lang.String |
showImg |
java.lang.String |
showName |
boolean |
showRedPoint |
int |
status |
构造器和说明 |
---|
LiveGameState() |
限定符和类型 | 方法和说明 |
---|---|
static LiveGameState |
newInstance(LiveGame liveGame,
java.lang.String showImg,
java.lang.String showName) |
static LiveGameState |
newInstance(java.lang.String gameName) |
java.lang.String |
toString() |
void |
update(LiveGameState newState) |
public static final int GAME_NOT_PLAYING
public static final int GAME_PLAYING
public java.lang.String name
public int status
public int code
public int anchorLevel
public int level
public boolean show
public java.lang.String showImg
public java.lang.String showName
public boolean showRedPoint
public float progress
public static LiveGameState newInstance(java.lang.String gameName)
public static LiveGameState newInstance(LiveGame liveGame, java.lang.String showImg, java.lang.String showName)
public java.lang.String toString()
toString
在类中 java.lang.Object
public void update(LiveGameState newState)