public class GameChooseDialog
extends com.app.security.util.MemoryDialog
implements android.view.View.OnClickListener
| 限定符和类型 | 类和说明 |
|---|---|
static class |
GameChooseDialog.FoodDownloadListenerImpl |
static interface |
GameChooseDialog.GameClickListener |
android.content.DialogInterface.OnCancelListener, android.content.DialogInterface.OnClickListener, android.content.DialogInterface.OnDismissListener, android.content.DialogInterface.OnKeyListener, android.content.DialogInterface.OnMultiChoiceClickListener, android.content.DialogInterface.OnShowListener| 构造器和说明 |
|---|
GameChooseDialog(android.content.Context context,
int themeResId) |
GameChooseDialog(android.content.Context context,
java.lang.String vid,
LiveGameStateManager gameStateManager,
java.util.concurrent.atomic.AtomicBoolean mRequireGameStartIng,
GroupLiveController groupLiveController,
boolean autoStart,
GameChooseDialog.GameClickListener listener,
int liveGameType) |
| 限定符和类型 | 方法和说明 |
|---|---|
boolean |
checkNetwork()
检查网络是否可用
|
void |
dismiss() |
void |
dismissQuitDialog() |
protected boolean |
isVcallNine() |
void |
onClick(android.view.View v) |
protected void |
onCreate(android.os.Bundle savedInstanceState) |
void |
updateGameUI()
更新游戏面板界面状态
|
isActivityValid, isBottomEntryDialog, isContextAvailable, realDismiss, realShow, setBottomEntryDialog, setContentView, setContentView, setContentView, setOnDismissListener, showaddContentView, cancel, closeOptionsMenu, create, dispatchGenericMotionEvent, dispatchKeyEvent, dispatchKeyShortcutEvent, dispatchPopulateAccessibilityEvent, dispatchTouchEvent, dispatchTrackballEvent, findViewById, getActionBar, getContext, getCurrentFocus, getLayoutInflater, getOwnerActivity, getSearchEvent, getVolumeControlStream, getWindow, hide, invalidateOptionsMenu, isShowing, onActionModeFinished, onActionModeStarted, onAttachedToWindow, onBackPressed, onContentChanged, onContextItemSelected, onContextMenuClosed, onCreateContextMenu, onCreateOptionsMenu, onCreatePanelMenu, onCreatePanelView, onDetachedFromWindow, onGenericMotionEvent, onKeyDown, onKeyLongPress, onKeyMultiple, onKeyShortcut, onKeyUp, onMenuItemSelected, onMenuOpened, onOptionsItemSelected, onOptionsMenuClosed, onPanelClosed, onPrepareOptionsMenu, onPreparePanel, onRestoreInstanceState, onSaveInstanceState, onSearchRequested, onSearchRequested, onStart, onStop, onTouchEvent, onTrackballEvent, onWindowAttributesChanged, onWindowFocusChanged, onWindowStartingActionMode, onWindowStartingActionMode, openContextMenu, openOptionsMenu, registerForContextMenu, requestWindowFeature, requireViewById, setCancelable, setCanceledOnTouchOutside, setCancelMessage, setDismissMessage, setFeatureDrawable, setFeatureDrawableAlpha, setFeatureDrawableResource, setFeatureDrawableUri, setOnCancelListener, setOnKeyListener, setOnShowListener, setOwnerActivity, setTitle, setTitle, setVolumeControlStream, takeKeyEvents, unregisterForContextMenupublic GameChooseDialog(@NonNull
android.content.Context context,
java.lang.String vid,
LiveGameStateManager gameStateManager,
java.util.concurrent.atomic.AtomicBoolean mRequireGameStartIng,
GroupLiveController groupLiveController,
boolean autoStart,
GameChooseDialog.GameClickListener listener,
int liveGameType)
public GameChooseDialog(@NonNull
android.content.Context context,
@StyleRes
int themeResId)
protected void onCreate(android.os.Bundle savedInstanceState)
onCreate 在类中 android.app.Dialogpublic void updateGameUI()
public void dismiss()
dismiss 在接口中 android.content.DialogInterfacedismiss 在类中 com.app.security.util.MemoryDialogpublic void onClick(android.view.View v)
onClick 在接口中 android.view.View.OnClickListenerprotected boolean isVcallNine()
public void dismissQuitDialog()
public final boolean checkNetwork()